

Now you can change between characters at will with a flick of the analogue stick – enabling you to best utilise your support characters, only now with a single health bar between them – making it far easier to switch up your attacks on the fly. Some old systems have been reintroduced, while some recent additions have been taken out, making this instalment more in line with the first couple of games. Thankfully, the action more than lives up the Naruto brand, with its 3v3 battles as captivating to watch and play as before.

The arena battle formula has served Namco Bandai’s anime adaptations well countless times before – just take a look at Dragon Ball Xenoverse 2 or the My Hero One’s Justice games for starters – with each battle consisting of free-roaming throwdowns between various characters from the Naruto universe, with lots of QTEs and a lot of cutscenes. The Ultimate Ninja Storm series has been around for almost 17 years now and has grown from a humble fighting game with a small roster on PS2 to the gargantuan battler we see today. There are few anime series quite as successful and beloved as the journey of one Naruto Uzumaki, and developer CyberConnect2 has produced a videogame adaptation that’s so good some might even consider it better than its source material. Should you have exhausted the substantial offering of the 2018 port of Naruto Shippuden: Ultimate Ninja Storm Trilogy on Switch, then you should expect something equally gripping.

Like most ports of Japanese origin, the Nintendo Switch version of Naruto Shippuden: Ultimate Ninja Storm 4 Road to Boruto has taken its time to go handheld – the original launched back in 2016, and its anime film tie-in expansion a year later – but with three different story modes, and a frighteningly large number of playable characters, this full-fat version certainly helps ease the pain of its timekeeping skills with a sheer force of content. Captured on Nintendo Switch (Handheld/Undocked)
